XBox 360 Universe Straight from the source
  • scissors
    October 31st, 2019GamespotUncategorized

    Here we see data representing the global sales through to consumers and change in sales performance of the four home consoles and four handhelds over comparable periods for 2015, 2016, 2017, and 2018.  Also shown is the market share for each of the consoles over the same periods.

    Year to Date Sales Comparison (Same Periods Covered)

     

     

    Market Share (Same Periods Covered)

     

    2016 – (Week ending January 9 to October 30)

    2017 – (Week ending January 7 to October 28)

    2018 – (Week ending January 6 to October 27)

    2018 – (Week ending January 5 to October 26)

    Total Sales and Market Share for Each Year

     

    "Year to date" sales for 2016, 2017, 2018, and 2019 sales are shown in series at the top of the table and then just below a comparison of 2019 versus 2018 and 2018 versus 2017 is displayed.  This provides an easy-to-view summary of all the data.

    Microsoft

    • Xbox One – Down Year-on-Year 987,454 (-28.3%)

    Nintendo

    • Nintendo Switch - Up Year-on-Year 2,909,553 (36.1%)
    • Nintendo 3DS – Down Year-on-Year 1,204,920 (-54.1%)

    Sony

    • PlayStation 4 – Down Year-on-Year 1,661,985 (-14.8%)
    • PlayStation Vita – Down Year-on-Year 162,846 (-82.6%)

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/441152/year-on-year-sales-amp-market-share-charts-october-26-2019/

  • scissors
    October 31st, 2019GamespotUncategorized

    Electronic Arts CEO Andrew Wilson during the latest earnings call for the company announced a new Battlefield game is coming, however, not until the 2022 fiscal year, which runs from April 1, 2021 to March 31, 2022. 

    The reason Battlefield 6 is so far off is to allow time for the PlayStation 5 and Xbox Scarlett install base to grow. 

    "Launching into the next gen platforms was going to offer tremendous opportunity for innovation," said Wilson. "But we really wanted to give the install base some opportunity to grow."

    The live service model seen in Battlefield 5 will also be present in Battlefield 6. He said the live service will be "cutting edge" and "high fidelity." "It will be doing things in the context of multi-play and social play and competition that Battlefields to this point have not done," said Wilson.

    Thanks GamingBolt.

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/441151/ea-battlefield-6-will-release-for-ps5-and-xbox-scarlett-once-install-bass-grows/

  • scissors
    October 31st, 2019GamespotUncategorized

    This is the eleventh entry in a series of articles I’m writing that will look at all of the games available in a particular genre on the Vita. The articles will highlight all Vita-native games, as well as any backwards-compatible PSP and PS1 titles that can be downloaded in English (i.e. from the EU or NA stores), and will include some commentary on how well those games run on Vita and whether they fill any missing gaps in the library.

    Survival horror is a genre that has never really worked for me (I scare far too easily), but for many gamers it’s a firm favourite thanks to the creepy atmospheres, tense gameplay, and twisting narratives on offer. First appearing in the early 80s, the horror design template saw an explosion in popularity in the late 90s (particularly with the shift to 3D graphics), establishing many mega-successful franchises such as Corpse PartyFatal FrameResident Evil and Silent Hill that de-emphasised combat and focused on puzzle solving and avoiding enemies.

    Since then, home console horror games have tended towards more action-packed set-pieces (such as those seen in the later Resident Evil titles), but on handhelds they’ve stayed more grounded, which has worked out incredibly well. So, to celebrate Halloween, here's a look at all of the horror games that you can play on Vita right now!

     

    Vita-Native Games

    I wouldn’t say there were any real genre-defining horror games that hit Vita, although there are a couple of historic franchises that saw new entries arrive, albeit to mixed results.

    The first of these is Resident Evil Revelations 2 – sequel to the previously 3DS-only predecessor and a side-story in the long-running series. It was more action-oriented than the earliest entries but still more intense and scarier than the newer games. It released episodically on consoles before the full package arrived on Vita as a late port (courtesy of Gio Corsi’s Third Party Productions Team). Sadly, it was handled with very little care by Frima Studio, who launched it with framerate and graphical issues that dulled the experience greatly. Still, with nothing else of a similar nature on Vita it’s still worth checking out to some degree.

    The other historic horror franchise to arrive on Vita is Silent Hill, which took an unfortunate turn into dungeon crawling with Book of Memories – a decent game in its own right, but one many fans lamented as being too far removed from its roots. If you do want to check out more traditional PS1-era inspired survival horror there’s the lovingly made but fairly frustrating Back in 1995, or you can check out Clock Tower's spiritual successor NightCry, a title with such a host of problems that means it's really not worth the time and effort (particularly in regards to the Vita port).

    Thankfully, where some Japanese horror games were stumbling, others were doing a phenomenal job of offering new, worthwhile experiences. Chief among these are Yomawari: Night Alone and its sequel, Yomawari: Midnight Shadows, a pair of cutesy games where you explore eerie haunted villages trying not to get grabbed by the supernatural enemies. Both reviewed well, with critics noting their tense atmospheres, fun mechanics, and plenty of scares. You could also check out two similar titles from the same developers in HTOL#NIQ and A Rose in the Twilight, 2D puzzle-adventures that include plenty of gruesome death scenes.

    Another title which received rave reviews is Death Mark, a horror visual novel from Experience Inc (previously known for their work on DRPGs such as Demon Gaze). Putting you in control of a man cursed with the titular mark, you help others who are similarly afflicted solve their various problems, which invariably involve apparitions and the supernatural. It offers up a very creepy and unsettling experience. A spiritual successor (NG: Spirit Hunter) is due out shortly in the west and promises even more scares, using the successful visual novel formula from a Death Mark. Import reviews for the title seem overwhelmingly positive.

    At the other end of the spectrum, some smaller-scale Japanese horror series staged comebacks on Vita but didn’t quite live up to the expectations, including Corpse Party: Blood Drive, the final entry in the saga following a group of grizzly murders at the now-haunted Heavenly Host Elementary School. Gameplay changes, poor framerate, and a story that doesn’t wrap things up in a satisfactory way ensured that reviews for this one weren’t particularly positive. A similar thing happened with the Japanese import title Shin Hayarigami, a revival slated for being too gory rather than scary, although apparently its sequel Shin Hayarigami 2 fixed these issues.

    Non-Japanese horror games - at least from bigger publishers - are rare in general but especially so on Vita, where the only real offering is The Walking Dead and The Walking Dead: Season 2a pair of interactive point ‘n’ click adventure games about surviving in the zombie apocalypse. While they are absolutely brilliant, they focus more on narrative and storytelling than anything else in this article. There's also Dead Nation, which is a western-made zombie shooter with more of a focus on gameplay, and the Chinese-developed Dying Rebornwhich had a bigger budget but is apparently not very good.

    Thankfully, this gap in the market has been completely plugged by independent developers, who have put out a range of pixel horror games on Sony’s handheld, many of which are well worth your time. The titles that seemed to kick this all off were Home and Lone Survivorboth of which offer traditional 2D gameplay alongside tense atmospheres and twisting narratives. Numerous imitators appeared over the coming years, including ClaireThe Long Reach and Uncanny Valley, all of which offer different experiences.

    Other 2D horror games retained many of the same basic gameplay elements but went for unique new aesthetics – things like Knock Knockwith its more detailed character designs;  with its grainy black-and-white palette; and even Whispering Willows, with its surprising use of colour. Others attempted different gameplay ideas – The Count Lucanor seems to have been inspired more by classic Zelda than anything else, and this won it plenty of praise, although sadly the Vita port is somewhat of a mess thanks to numerous bugs and performance issues.

     

    Two of my favourite horror games on Vita have been ported by Ratalaika Games. DISTRAINT is an interesting but brief tale that attempts to impart an important message about morality and greed, while My Big Sister is a bonkers story about a lovable young girl trying to save her possessed sister and is a lot better than it seems.

     

    Backwards-Compatible PSP Games

    Sadly, the PSP’s library of horror games wasn’t particularly extensive and there are even fewer available on Vita through PSN, but those that are available tend to be of incredibly high quality.

    Take for example Silent Hill: Originsa bespoke prequel to the beloved franchise that, as the name suggests, saw a return to the much-loved design of the original title. In it, you guide a trucker named Travis around the eerie (and permanently foggy) town of Silent Hill as he attempts to solve the mystery of the young girl with links to the mysterious ‘other world’. Reviewers praised its spooky atmosphere and interesting world-building, although some noted disappointment with the fact that it did little to evolve the series’ formula.

    Also highly successful on PSP were two Corpse Party games – namely the original and its sequel Book of Shadows (combined with Blood Drive, they form a self-contained storyline within the franchise). While the original is an RPG-maker created visual novel with gameplay elements that serves as a cult-classic within the horror genre, Book of Shadows was more of a pure visual novel that offered side-stories before finally providing a tease for the third game at the end. Both offered plenty of jump scares, plot twists, and gruesome elements, ensuring they remain favourites around Halloween.

    Offering a different kind of experience, Rockstar Games’ Manhunt 2 is a gruesome stealth-action game where you play as an escaped mental patient who has to murder his way out of the asylum he’s incarcerated in. Famous as much for its censorship controversy as anything else (including discussion in the United States congress about the level of violence), the final product still received praise and provides a unique and bloody horror title if you’re looking for it.

    As a final note, there are also two PSP Mini’s – Hysteria Project and its sequel – that need including here. They’re FMV games where you make choices to keep your character alive and, while not for everyone, they provide a nice throwback to a bygone era of videogames and include plenty of scares along the way.

     

    Backwards-Compatible PS1 Games

    At the start of the 3D survival horror era, the PS1 birthed many franchises that would become cornerstones in the survival horror genre going forward, most of which are playable on Vita through backwards-compatibility

    Of course, the granddaddy of them all is Resident Evil, Capcom’s 1996 era-defining classic, which is available in its expanded Director’s Cut version. With its precise tank controls, hammy plot about a zombie outbreak in a mansion, and clever puzzle-and-suspense based gameplay it became an instant hit with fans and spawned two more sequels on the PS1 – Resident Evil 2 and Resident Evil 3: Nemesis, both of which rapidly expanded the scope of the franchise (the second is set across the whole of Raccoon City and the third pits you against a gigantic mutated monstrosity) and remain highly playable in their own right.

    Capcom reused this successful formula in a different setting a few years later with the release of Dino Crisis and its sequel Dino Crisis 2which had you facing off against – you guessed it – dinosaurs rather than zombies. This brought with it a slightly faster pace of gameplay (after all, dinosaurs can charge at you much faster than zombies can), as well as new fully 3D environments rather than the pre-rendered ones of Resident Evil. It’s become a cult classic series to this day that’s well worth revisiting on Vita, especially given it has never been re-released anywhere else.

    Just as Dino Crisis was a bit more of an oddball survival horror game that didn’t exactly follow genre conventions, so too was Parasite Eve, an absolutely bizarre RPG from Square-Enix. Designed using turn-based gameplay more akin to their successful series such as Final Fantasy, the title follows a New York cop who attempts to stop a strange being from causing every person on the planet to spontaneously combust. It was followed by a sequel (Parasite Eve II), which is also available on Vita and switches to more traditional survival-horror gameplay, as well as a PSP three-quel, which shifts again to more third-person shooter influences.

    Then of course there is the original Silent Hill. Still seen as one of the best games available in the genre to this day, the supernatural story of one man’s trip to the titular town to find his missing daughter remains a classic that’s a lot of fun to play (as long as you don’t mind being scared out of your wits). Little tricks, like shrouding the town in a deep fog, helped hide some of the PS1’s hardware limitations but actually work really well in providing a tense atmosphere, while the stiff gameplay helps give you the feeling that you’re truly helpless at times and left with no other option but to run away.

    As a final note, the FromSoftware title Echo Night is available on the North American Store too. It has its fans, although it received mixed reviews at the time of its release.

     

    Conclusion

    While Vita itself might not be home to juggernauts of the survival horror genre that perhaps some previous PlayStation consoles have been, it certainly has its fair share of quirky and enjoyable horror games. Things like Yomawari are brilliant when played in the dark with some headphones on, whereas numerous indie titles like DISTRAINTHome, and Lone Survivor offer memorable experiences well beyond what their simple graphics might first suggest.

    Once you mix this in with its backwards-compatible library, though, whether it be memorable games from the PSP like Corpse Party and Manhunt or the true classics from PS1 like Parasite EveResident Evil, and Silent Hill, then you’ll realise there’s a much more solid slate on offer. Vita might not be your first choice of console to go to this Halloween, and it certainly hasn’t received more modern classics like Amnesia, but if you’re looking for somewhere to play that can give you a true fright (if you’re willing to dig into the full library on offer), then one of the numerous titles above can definitely give you what you desire.

    Happy Halloween!

    Full Article - http://www.vgchartz.com/article/441138/a-look-at-all-of-the-horror-games-available-on-vita/

  • scissors
    October 31st, 2019GamespotUncategorized

    Prototype will release the The Grisaia Trilogy for the Nintendo Switch via the eShop on November 7 in North America and Europe. 

    Here is an overview of the collection:

    The Fruit of Grisaia series appears in a brand new collection!

    For the first time since its humble beginnings as a PC game, and after the handheld, manga, and anime adaptations that followed, the complete The Fruit of Grisaia Trilogy is now available on the Nintendo Switch system in one complete collection!

    Set in an academy isolated from the outside world, the heart-rending tales of five heroines begins!

    The whole The Fruit of Grisaia series in one bundle!

    All of the episodes below from The Fruit of GrisaiaThe Labyrinth of GrisaiaThe Eden of Grisaia, and The Fruit of Grisaia: Side Episode previously released on handheld consoles are now included in one bundle for your enjoyment!

    • The Fruit of Grisaia
    • The Cocoon of Caprice
    • The Seed of Blanc Aile
    • Prologue
    • After Stories (all five Stories)
    • Short Stories (all 29 Stories)
    • The Leisure of Grisaia
    • The Afterglow of Grisaia
    • The Melody of Grisaia

    Text available in Japanese or English!

    Text can be set to either Japanese or English (audio is Japanese only). This includes in-game text, options, and the digital manual. Language settings can be changed at any time.

    Play using only the touch screen! Play with one hand!

    Play in handheld mode with the Nintendo Switch Joy-Con controllers attached, or detach them and play with just the touch controls! While in tabletop mode or TV mode, everything can be controlled by one Joy-Con controller, allowing you to play with only one hand!

    The Fruit of Grisaia is also compatible with the Nintendo Switch Lite system.

    Prologue

    A single male student enrolls into Mihama Private Academy, a mysterious school surrounded by tall walls on every side.

    His name is Yuuji Kazami.

    Tired of being controlled by a sinister destiny, and a “job” that offers him no purpose in life, Yuuji takes some time away to get a taste of the student life.

    The only other students enrolled at the school are five girls.

    As Yuuji gets to know the girls, and gets used to their unique personalities, he begins to unravel the reasons for their enrollment.

    He may not think of himself as anything special, but he may just be the salvation the girls need to save themselves from the darkness that looms over them.

    Bound to a past that keeps catching up with him, Yuuji’s battle begins as he encounters a series of events that will change the unwritten laws of his world.

    This is the story of the six Fruits of Grisaia fighting back against the world…

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/441146/the-grisaia-trilogy-lands-on-the-switch-in-the-west-on-november-7/

  • scissors
    October 31st, 2019GamespotUncategorized

    Rockstar Games has released the launch trailer for the Windows PC version of Red Dead Redemption 2 ahead of its release next week on Tuesday, November 5.

    View it below:

    Here is an overview of the game:

    Red Dead Redemption 2 for PC brings the epic story of Arthur Morgan and the Van der Linde gang to life in breathtaking new ways – with no shortage of dazzling technical enhancements that deliver deeper immersion. These include increased draw distances, improved shadows and lighting, new grass and fur textures, and much more – complemented by a host of exciting new content additions for the game’s Story Mode.

    Watch the new trailer above to see Red Dead Redemption 2 in stunning 4K / 60 frames per second and see how packed full of new details and greater fidelity every corner of this vast open world is. From the claw marks of a passing bear at the base of a tree in Big Valley and the individual spines on a cactus in New Austin, to a train passing on a far horizon and embers sparkling in the New Hanover night sky.

    Red Dead Redemption 2 will be available for PC on November 5. Pre-purchase the game exclusively via the Rockstar Games Launcher by October 22 to receive two free classic Rockstar Games PC titles along with additional pre-purchase incentives including bonuses for Story Mode and 50 Gold Bars for Red Dead Online.

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/441144/red-dead-redemption-2-pc-launch-trailer-released/

  • scissors
    October 31st, 2019GamespotUncategorized

    Developer Shin’en Multimedia announced The Touryst will launch for the Nintendo Switch via the eShop on November 21 for $19.99 / €19.99.

    Tweet

    Here is an overview of the game:

    You are just arriving at Monument Island. Want to go swimming? Or rather take a dive into the deep sea? Or do you want to visit the amusement arcade, do some shopping, dance at the beach party? Fancy some surfing? Or will you talk with the strange old tourist and listen what he has to say about these ancient mysterious monuments..

    Key Features

    • Discover exotic islands and explore ancient monuments.
    • Climb into deep mines and uncover secret passages.
    • Make the trip you always wanted and enjoy the tourist life.
    • An action adventure as varied as real life.
    • Never seen before visuals, at 60fps and up to 1080p.
    • Enjoy your vacation!

    Supported Play Styles

    • TV Mode
    • Tabletop Mode
    • Handheld Mode

    Supported Controllers

    • Joy-Con
    • Joy-Con grip
    • Nintendo Switch Pro Controller

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/441143/the-touryst-launches-november-21-for-switch/

  • scissors
    October 31st, 2019GamespotUncategorized

    If there's a video game monster more repulsive than a zombie, it's a Nazi. When you combine the two, as Oxford-based developer Rebellion has done in Zombie Army 4, you have the perfectly deplorable digital enemy. At this year's New York Comic Con I had the opportunity to lay to rest a few hundred zombified Nazis in a brief demo of Zombie Army 4, which launches February 4, 2020. I was joined by Robert Dale, Community Manager at Rebellion, who was kind enough to walk me through the mechanics, characters, unlocks, and general flow of the third-person shooter.

    For those unfamiliar with the game's predecessor, Zombie Army Trilogy, a spin-off from Rebellion's Sniper Elite series, worry not. Dale assured me that the story, in which Adolf Hitler summons a horde of zombies, is told neatly through cinematic cut-scenes—no need to consult Wikipedia or anything like that to get your footing. In any event, once I placed on a pair of headphones, gripped the PS4 controller, and dove into the ruined world of Milan, circa 1946, I figured it out pretty darn fast: kill all the zombies and try to stay alive.

    Zombie Army 4 supports up to four players in online multiplayer, but this demo was all about solo play. Dale insisted the title was "great fun on your own, or with friends", and I'm inclined to agree. Playing alone was equal parts harrowing and thrilling, and I imagine playing with three friends along for the ride would be even better. Fans who lean toward co-op shooters with arcade sensibilities—Killing FloorLeft 4 Dead, etc.—will fall squarely inside the wheelhouse of Zombie Army 4.

    Two things impressed me most about my brief time with Rebellion's tongue-in-cheek zombie shooter. The first was the way in which it accommodates both action and horror. This is a purposefully over-the-top shooting game, complete with buzzsaw-wielding zombies, electric grenades, and the infamous x-ray kill cam, which slows down time to track bullets cracking bones and spearing organs. It has an approachable, informal quality that works well with its drop-in, drop-out multiplayer approach; it's a "cathartic experience", to quote Dale. 

    Yet at the same time it can be disturbing, scary, and quite dangerous. The shambling horde of zombies will catch up surprisingly quickly, and before you know it you're waist-deep in rotting flesh. When and if you do play Zombie Army 4, try it with headphones. The audio engineers at Rebellion have worked wonders with the frightful sounds of the undead.

    The other, equally impressive feature is the game's feedback loop. The game provides a near-constant stream of positive reinforcement, via score multipliers and achievement unlocks. At the end of my demo, which ended just before a climactic showdown with a big flamethrower zombie, I earned a level score based on total kills, highest combo, accuracy, best shot, and special challenges completed. I also earned a boatload of XP, which, in the final product, can be used to purchase and upgrade weapons, combat abilities, and cosmetics. For the micro-transaction wary, fear not; Dale explained that everything in Zombie Army 4 is earned in-game via experience.

    Apart from its compelling feedback loop and its smart blend of action and horror, Zombie Army 4 does well with the basics. Guns are throaty and impactful, weapon attachments and perks add flavor to combat, and enemies comes in plenty of different shapes and sizes. The game also provides several interactive traps built into its levels—or at least the fraction of a level I played. A well-placed bullet will activate a rotor blade, for example, that will shred a dozen incoming zombies at once.

    In the end, Zombie Army 4 is just that—a game about shredding Nazi zombies with a giant rotor blade. It knows it and it owns it. It leans into the absurdity of its premise and its gameplay, and it looks to be a lot of fun, especially with a few good mates.

    Thanks to Robert Dale of Rebellion and Chris Priestly of Evolve PR for setting up this demo. Zombie Army 4: Dead War launches worldwide on PlayStation 4, Xbox One and PC on February 4, 2020, and is now available to pre-order. 

    Full Article - http://www.vgchartz.com/article/440788/undo-the-undead-in-zombie-army-4/

  • scissors
    October 31st, 2019GamespotUncategorized

    Publisher Koei Tecmo and developer Team Ninja announced Nioh 2 will launch for the PlayStation 4 on March 13, 2020.

    The open beta will be available on the PlayStation Store for free and will run from November 1 to 10. Players who have save data from the original game on the same console will be able to use Nioh protagonist William in the open beta.

    View the pre-order and beta trailer of the game below:


    Read details on the beta below:

    All players will be able to experience new elements such as our extensive character customization feature, our newest weapon—the Switchglaive, and so much more.

    As you begin the beta, you will enter into a place called the Interim. Unlike the dojo tutorial from the previous game, the Interim is a safe zone where you will be able to choose your weapons, test out the basic moves and transition to a real stage when you are ready.

    This place was designed and based on the Tibetan Buddhist concept of intermediate, transitional state between life and death. I’m actually very fond of the environment we created which is modeled after the Sanzu river surrounded in tranquility (similar to the river Styx from Greek mythology).

    As you move on from the Interim, you will start your journey in a stage called Sunomata. This stage is based on the Sunomata castle which by some accounts was constructed in just one night by Hideyoshi. The experience will be an interpretation of historical actualities combined with a healthy injection of Yokai adventure!

    In addition, this new stage will treat you to an impressive environment covered in autumn maple leaves. In a similar fashion to the cherry blossoms stage (The Village of Cursed Blossoms), we had the great fortune of highlighting another stunning time of year within Japan’s four distinct seasons.

    If you are skilled and fortunate enough to conquer the beta, you will earn The Mark of the Demon Slayer—a reward entitling you to unlock the Kamaitachi Helmet from the in-game Shrine to use in the full game when it arrives next year.

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/441140/nioh-2-launches-march-13-2020/

  • scissors
    October 31st, 2019GamespotUncategorized

    Sony Interactive Entertainment on the PlayStation Blog have revealed the two PlayStation Plus games for September 2019 for the PlayStation 4. 

    The free PlayStation Plus games for the month are:

    • Nioh
    • Outlast

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/441139/playstation-plus-games-for-november-2019-announced/

  • scissors
    October 30th, 2019GamespotUncategorized

    Microsoft has announced the Xbox Live Games with Gold for November 2019. Two Xbox One games and two Xbox 360 games will be free to download next month, and all of the Xbox 360 games are playable on Xbox One.

    Xbox One

    • Available for the whole month – Sherlock Holmes: The Devil’s Daughter (normally $54.99)
    • From November 16 to December 15 – The Final Station (normally $14.99)

    Xbox 360

    • From November 16 to 30 – Joy Ride Turbo (normally $9.99) (plays on Xbox One)

    Xbox

    • From November 1 to 15 – Star Wars: Jedi Starfighter (normally $9.99) (plays on Xbox One)

    The Games with Gold for November are:

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/441137/november-2019-games-with-gold-announced/

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