XBox 360 Universe Straight from the source
  • scissors
    February 22nd, 2018GamespotUncategorized

    January 2018 was a good month for all three video game consoles in the US, according to NPD. The Nintendo Switch was the best-selling console during the month, while the PlayStation 4 earned the most revenue and the Xbox One had its best January ever. 

    In terms of revenue, the three consoles were all within just three percent of each other during the month. 

     

    Here is a list of the top 20 best-selling games in January 2018:

    1. Monster Hunter World
    2. Dragon Ball FighterZ
    3. Call of Duty: WWII
    4. PlayerUnknown’s Battlegrounds
    5. Grand Theft Auto V
    6. NBA 2K18
    7. Super Mario Odyssey
    8. The Legend of Zelda: Breath of the Wild
    9. Mario Kart 8
    10. Madden NFL 18
    11. Star Wars: Battlefront II
    12. Assassin’s Creed Origins
    13. EA Sports UFC 3
    14. Tom Clancy’s Rainbow Six Siege
    15. FIFA 18
    16. Dragon Ball Xenoverse
    17. The Sims 4
    18. Splatoon 2
    19. Dissidia Final Fantasy NT
    20. Need for Speed Payback

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/272670/switch-top-selling-console-in-january-in-the-us-ps4-most-revenue-xbox-one-best-january-ever/

  • scissors
    February 21st, 2018GamespotUncategorized

    The Behemoth announced Pit People will leave Xbox Game Preview and Steam Early on March 2.

    View the release date announcement trailer below:

    Here is an overview of the game:

    Master Your Destiny in this Strategic Game of Positioning:

    A full cast of tragically unique heroes will rise together from the Pit. Master your destiny as you plot their course of action across an apocalyptic wonderland!

    In our fast-paced, turn-based, co-op adventure you’ll quest and explore, find awesome loot, customize your fighters, and recruit strange species. Rally your troops and steel your wits if you hope to survive a hostile world filled with sinister robots, deadly vampires and brutally adorable cupcake people!

    Highlights:

    • Single Player Story Mode
    • 2 Player Co-op Story (local & online)
    • Local 2v2 Arena
    • 4 Players For 2v2 In the Pit (online)
    • Signature Behemoth art style & humor

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/272669/pit-people-leaves-early-access-on-march-2/

  • scissors
    February 21st, 2018GamespotUncategorized

    Rising Star Games and independent developer Supergonk have announced co-op arcade racing gaming, Trailblazers, for the Nintendo Switch, PlayStation 4, Xbox One, and Windows PC. 

    View the announcement trailer below:

    Here is an overview of the game:

    Trailblazers is a fresh new co-operative racing title with an innovative on-track game mechanic: paint the track, boost on your color and work as a team to win!

    Take control of high-speed racers in unique 3v3 team races across a series of colorful circuits. Paint the track as you race, capturing key areas to dynamically change the racing line, then boost on your team’s color to dominate the race!

    • True co-operative team racing with a brand new, never-before-seen core mechanic.
    • Exciting high-speed circuit racing with second-to-second strategy that is new to the genre.
    • Play online, either solo or together with split screen buddies.

    Painting Features:

    In Trailblazers, you don’t just take the racing line. You make it! Work with your teammates to paint the track surface, capturing the fastest straights and most technical corners for your team. Join your trails together over multiple laps to make a perfectly connected line around the track, and paint over your opponent’s color to deny them the race.

    Boosting:

    More paint means more boost! Driving on your colour gives you a speed boost! Strategically paint the track in key areas to give your team an advantage. Boosting for longer unlocks higher top speeds, rewarding racers who can chain long trails together with no gaps. Capture the track and drive with accuracy to win the race!

    Teamwork:

    Work together with your teammates to capture the track! The best teams will share painting and boosting duties, picking complementary drivers to maximize their individual skill-sets. But don’t forget about the opposing team! Paint over their trails to deny them boost, or save up your paint for aggressive attacks which shock the opposition and disrupt their strategy.

    Racing Tips:

    • Every race is diferent; the racing line constantly evolves as you play.
    • Strategize with your teammates to capture the best corners and fastest straights.
    • Chain long trails together to maximize your boost.
    • Continuously drive on your color to level-up your boost and unlock higher top speeds.
    • Paint over your opponent’s trails to capture their track and deny the opposing team their boost.
    • Some drivers are paint-focused, whilst others are boost-focused. Strategize with your teammates to pick up complementary stats!

    Game Features:

    • A larger-than-life cast of drivers, including humans, aliens and psychotic robots!
    • Drive a selection of different high-speed hover cars, each with unique stats and performance characteristics.
    • Join up with your friends in local multiplayer, or take it to online matchmaking with full split-screen support!
    • Play through a series of unique chapters of single player Story Mode, each with a distinct series of asymmetrical objectives to complete.
    • Experience a pulse-pounding licensed soundtrack featuring awesome Future Funk tracks from indie artists.

    Developer Info:

    Supergonk is an exciting new independent game developer, located in the vibrant creative hub of Guildford, UK. It is formed of industry veterans with over 10 years of top-flight game development expertise at studios such as Codemasters, Bizarre Creations, and Lionhead. Supergonk creates high-quality indie racing titles, and prides itself on creating innovative new experiences and never-before-seen game mechanics.

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/272668/co-op-arcade-racer-trailblazers-announced-for-switch-ps4-xbox-one-pc/

  • scissors
    February 21st, 2018GamespotUncategorized

    Bandai Namco has released a new gameplay video for Ni no Kuni II: Revenant Kingdom that showcases the playable character Roland.

    View it below:

    Ni no Kuni II: Revenant Kingdom will launch for the PlayStation 4 and Windows PC on March 23.

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/272667/ni-no-kuni-ii-revenant-kingdom-gets-roland-gameplay-video/

  • scissors
    February 21st, 2018GamespotUncategorized

    Tate Multimedia has announced Urban Trial Playground for the Nintendo Switch. It will launch via the eShop on April 5.

    View the reveal trailer below:

    Here is an overview of the game:

    Urban Trial Playground is the stunt bike racing series with action straight from the sunny and colourful beaches of California, mixing in even more crazy tricks, flips and combos than ever before. It’s a game of speed, balance and style!

    Independent front and rear brake controls, allow players to pull off stoppies and front flips as well as sliding into huge skid burns on the track!

    With a vibrant, sun soaked background and chilled out atmosphere setting the scene for some truly breathtaking stunts, get ready to flip, trick and roll over palm trees and golden sands dunes.

    Key Features:

    • Every Level is Your Playground – Urban Trial Playground levels are designed as a surface able to be used to perform tricks and stunts combining your best moves into multi-score combos.
    • Become the Ultimate Champion – Urban Trial Playground has been created to provide countless hours of action for fans of adrenaline and freestyle fanatics. Combine tricks in unique and virtually endless combos to grind your score and rise to the top of leaderboards!
    • Different Game Modes – Freestyle & Time Trial modes will include online leaderboards across the 50+ game levels. You can also challenge yourself in Ghost mode: watch your best runs and try to beat them by perfecting different and faster routes or performing even crazier tricks. Take advantage of the Nintendo Switch’s build – in multiplayer functionality and race against friends or family in couch based competitive modes with 2 players split screen play in Time Trial or Tag modes.
    • Customization is the Key to Win with Style – UTP features 5 customizable bikes that you can not only upgrade the look of, but also the engine, breaks and vital parts, which impact how the bike controls. Vast options of customization for your bike and rider will allow you to personalize your style and score new records in true California style!

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/272666/urban-trial-playground-announced-for-switch/

  • scissors
    February 21st, 2018GamespotUncategorized

    Bandai Namco has released screenshots of Goku Ultra Instinct in the Extra Pack 2 DLC for Dragon Ball Xenoverse 2. The pack will release later this month for $16.99 and also includes Fu, Jiren and Android 17.

    View the screenshots below:

    Dragon Ball Xenoverse 2 is available now for the PlayStation 4, Xbox One, Nintendo Switch, and Windows PC.

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/272665/dragon-ball-xenoverse-2-extra-pack-2-dlc-screenshots-showcase-goku-ultra-instinct/

  • scissors
    February 21st, 2018GamespotUncategorized

    Welcome to the second of a two part article on the best and worst colossi in Shadow of the Colossus. You can find the first article - the Top 5 Worst Colossi - here. Now it's time for the fun one - the Top 5 Best Colossi in Shadow of the Colossus.

     

    5th - Quadratus

    As with my top 5 worst colossi piece, I found myself struggling to decide between two very different beasts for 5th position. In terms of overall impact and personal taste Valus deserves spot, but because of some of the colossi I go on to mention later in this piece he would've caused me to have had a diversity problem - three of the five would have been quite similar styles of colossi, and the other two are also conceptually similar to eachother (although they're wildly different from the rest). For that reason alone I felt it necessary to give Quadratus the edge.

    First let me praise Valus, who essentially gets an 'honourable mention'. He's a totemic character for good reason, not just because he's the first colossus you slay in the game, though that is part of it, but also because he leaves such an incredible lasting impression thanks to his size and sense of character. This is why, alongside Gaius, Valus features so heavily in promotional material for Shadow of the Colossus; his size in comparison to Wander brilliantly conveys the game's sense of sheer scale.

    Quadratus, however, is the first and the best of the four-legged colossi. He too is often shown off in footage and screenshots for all versions of the game, though not quite as much as Valus, and exudes character thanks to his distinctive facial features. The fight itself is also enjoyable - the only frustration coming in earlier versions of the game because of the difficulty of aiming with the bow and arrow - and it marks the first time that the importance of Agro is really heavily hinted at, because it's the first fight where she can be used.

    The real fun begins once you've scaled him/her. Quadratus isn't just tall (it's the second tallest colossi after Malus), it's also wide and long, making it a joy to clamber about on, like a Lilliputian in Gulliver's Travels. What's more the location of the sigils - one on top of the head and one at the tail-end of the back - means you have to cover the full length of this enormous beast in order to bring it down.


    4th - Avion

    Avion isn't mentioned much and fans often overlook it because it's outdone in sheer spectacle later on in the game, but when you play Shadow of the Colossus for the first time, or you re-visit it and play from start to finish again as a fan, you'll really notice the superb timing of its introduction. Avion is the 5th colossus - it comes after the aforementioned Valus and Quadratus (two very unique and distinct colossi), as well as Gaius and Phaedra. By that point in the game you might start to wonder if every creature is going to be a lumbering four-legged beast or a two-legged giant.

    And then comes Avion. Shadow of the Colossus is taken to another level with its appearance, quite literally, as you'll take to the skies to slay it. The first flying colossus results in an awe-inspiring tussle in mid-air, as you struggle to span its wings and tail in the face of blistering winds brought about by its panicked flight. 

    Avion is also full of character. One of the most peaceful of all the colossi, it's found perched on a structure in the middle of a lake, minding its own business. It watches Wander as he approaches, but pointedly never attacks, except in retaliation at your spears or arrows. Screeching and mournfully crying when it's stabbed and ultimately slain, Avion is a key figure in creating a sense of guilt on the player's part. In Avion Team Ico is conveying that, although you're trying to save the one you love, be in no doubt you're also the bad guy of this story.


    3rd - Barba

    The loveable Barba is another of the colossi that, like Avion before him, tends to be unjustly overlooked in my opinion. This hulking beast, with his enormous beard and fur covered body, is like a cross between a huggable bear and a pissed off troll. His expression of pure, unadulterated curiosity when he tries to find Wander - who by that stage is engaged in an elaborate and very deadly game of hide and seek - is nothing if not endearing... and scary.

    When it first dawns on you that his gigantic beard and lionesque mane is the key to scaling him (in most cases; there are other methods of getting to his sigils for those who wish to experiment) you know this is going to be a fun one.

    Most of the 16 colossi are puzzles in themselves - you have to work out how to get to their sigils in order to slay them and this often requires a lot of trial and error and a fair bit of problem solving. Barba's a little different. Yes, you still have to work out how to begin to scale him, but it's not all that puzzling, and there's a simplicity to the fight that almost mirrors his personality traits.

    It's pure fun; an example of Shadow of the Colossus at its most mindlessly exhilarating, with Wander desperately struggling to hold onto a giant colossus that's doing its utmost to fling you off and pummel you into the ground with its fists.


    2nd - Gaius

    Perhaps the most iconic of all the colossi, Gaius is used as the centrepiece for much of the game's publicity for good reason. From start to finish this fight is a masterclass in video game direction. 

    First, there's the epic journey. Giaus is the first creature to be found some distance to the north (on the map) of the starting temple. You'll travel across that natural bridge which forms the entrance to the northern part of the map and which, like much of the game, emphasises the title's sense of scale and the player's own vulnerability, then it's off over grassy lands with Agro, through a twisting, rocky path, with imposing cliff faces claustrophobically penning you in, and then finally you get your first sight of Giaus' giant raised platform in the middle of a dark, mist-covered lake. After swimming through the murky water you make your way up a lengthy, curving slope, the anticipation building all the while.

    Giaus appears to be slumbering the centre of the platform, put out by your disturbing his sleep, his long limbs all out of sorts. Then he begins to stand, the central temple showing up in the far distance, and once again you get a sense of sheer scale that is Shadow of the Colossus' hallmark.

    The game direction continues to impress from this point onwards too, with that slightly raised section in the centre of the platform (which seemed to make an improvised bed for Giaus) being the key to the puzzle of getting past his armour. His unwieldy limbs creek like a giant Ent from Lord of the Rings as he raises his huge sword, aimed squarely at you. But that's part of his weakness - the phenomenal power behind his swing comes back to bite him, with the sword twanging off of his metallic bed and the brittle armour around his wrist snapping off. Anyone who's used a metal implement to whack another metal implement knows how Giaus feels in that moment.

    As with Barba, Gaius has a very expressive face that adds character and personality to the fight. Once you've finally managed to scale its lanky, vertiginous figure, and you're clambering over his face ready to go to town with your sword, his facial expressions convey a sense of confusion. Finally bringing him down, his tall figure collapsing to the ground like a giant redwood, is a bittersweet moment. There's a sense of achievement of course, for finally overcoming him, but also one of sadness, for slaying such a beautiful creation.


    1st - Phalanx

    Just when you might be thinking that Shadow of the Colossus has peaked - all five of the colossi that made up my Top 5 Worst Colossi article come in an unbroken sequence just before Phalanx - the game steps it up a gear and Phalanx takes to the skies in front of you, the entire desert area to the south forming its enormous playing field.

    The majestic Phalanx is an incredible sight to behold. He (or is it she?) is far and away the longest colossus in the game, dwarfing almost all of the others, and for a title that focusses so much on size and scale that's not inconsequential. It was almost inconceivable that something this big could be included in a PlayStation 2 game, and not just in a cosmetic way either; just like all of the other colossi it has to be scaled and slain.

    The encounter begins with a chase. You need to use Agro to pursue Phalanx as it gracefully heads into the distance, readying your bow and arrow to shoot at the three large gas sacs underneath its body. Once all three have been burst Phalanx lowers to the ground, his front wings lowering to skim against the desert floor while his sacs refill. This is your chance to get on the creature, charging with Agro at the wings and jumping off when an opportunity presents itself, like an action sequence out of a classic western film. You'll climb these wings and as you do so Phalanx too will climb - back into the sky, leaving the ground and Agro far below.

    As the two of you move through the troposphere together you have to journey down its back, stabbing its three sigils. Phalanx is arguably the most placid of all the colossi - it doesn't actually attack Wander, not even in retaliation, rather it tries to shake him off and performs barrel rolls, forcing you to cling onto its fur for dear life and dangle hundreds of metres above the desert sands below. Phalanx's placidity makes your unwarranted attack and its ultimate demise all the more hard-hitting.

    It's a breathtaking and emotional sequence from start to finish - the best of Shadow of the Colossus rolled into one.

    Anyway those are my picks. Feel free to list your own in the comments section below!

    Full Article - http://www.vgchartz.com/article/272606/top-5-best-colossi-in-shadow-of-the-colossus/

  • scissors
    February 21st, 2018GamespotUncategorized

    Image & Form Games announced SteamWorld Dig 2 will launch tomorrow, February 22 on the Nintendo 3DS.

    View the launch below:

    SteamWorld Dig 2 is already available for the Nintendo Switch, PlayStation 4, PlayStation Vita, and Windows PC. 

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/272664/steamworld-dig-2-available-tomorrow-on-3ds-launch-trailer-released/

  • scissors
    February 21st, 2018GamespotUncategorized

    Arc System Works announced Damascus Gear: Operation Tokyo it will launch for the Nintendo Switch via the eShop on March 1 in Japan.

    View the announcement trailer below:

    Here is an overview of the game:

    In the year 2042, the genius scientist Dr. Yui Rich Atsuga unveiled her greatest invention. After that, the world was never the same.

    [GEAR System]

    This was the name given to the groundbreaking power system that allowed vehicles to surpass all prior speed and mobility limitations. Scientists around the world scrambled to utilize the highly advanced technology for themselves. With the new system, they built pilotable humanoid robots. These bipedal walking robots, once a distant dream, could outspeed ordinary vehicles. They possessed greater agility than humans, thanks to balancers utilizing the system, and a race to build the best units had begun. These robots were known as [GEAR], derived from the name of the system that unlocked their potential.

    …However, Dr. Atsuga’s invention would ultimately lead to humanity’s extinction.

    The year is now 2097.

    The [GEAR] turn on their human masters. Within two weeks, 80% of the world’s population is annihilated. The remnants of humanity have been forced to live underground.

    In order to fight these rogue machines, mankind turns once again to the [GEAR System]. The fate of humanity rests on the upcoming war to recapture the surface. Can the technology that destroyed their civilization be the very thing that gives it a second chance?

    Key Features:

    • Take part in over 50 pulse-pounding missions in a variety of urban environments
    • Upgrade and customize your GEAR with 500+ items to best suit your combat style
    • Salvage special parts and weapons from defeated enemies, like machine guns, grenade launchers, and laser cannons
    • Available DLC includes new missions and new Armor and Weapon parts for further customization

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/272663/damascus-gear-operation-tokyo-coming-to-switch-on-march-1/

  • scissors
    February 21st, 2018GamespotUncategorized

    EuroVideo announced it will publish Bonus Level Entertainment's 2D platformer Fox n Forests this spring on the Nintendo Switch, PlayStation 4, Xbox One, and Windows PC via Steam. 

    View the teaser trailer below:


    Here is an overview of the game:

    Fox n Forests is a 2D 16-Bit style action platformer with RPG and puzzle elements, empowering you to switch seasons on the fly!

    Set within a mystic forest and its surroundings, Fox n Forests is a stunning fable offering pixel perfect Retrotainment and rewarding challenges!

    The game is inspired by the glorious days of 16-Bit and all time classics like Super Ghouls ’n GhostsWonder Boy in Monster World, and ActRaiser 2 as well as the Castlevania and Zelda series.

    You play as Rick the Fox and your weapon is a magic melee crossbow that can not only be used for ranged and close up combat, but empowers you to seamlessly switch between 2 seasons per level, completely changing the whole environment and resulting in amazing secrets, tricky skill tests and thriving exploration.

    Pixel perfect platforming, screen filling bosses, rich bonus levels, powerful potions, bags of loot, stuffed shops, clever backtracking, challenging skill tests, a magic melee crossbow to shoot and slash enemies, upgradeable shots, not 4 but 5 seasons to explore, stunning 16-Bit pixel art, a catchy chip tunes soundtrack and tons of humorous retro charm, combined with the luxuries of modern game design will make Fox n Forests a worthy revival of games from the Golden Age.

    Easy to learn, difficult to master, impossible to not fall in love with!

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/272662/2d-action-platformer-fox-n-forests-launches-this-spring-on-switch-ps4-xbox-one-pc/

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