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  • PlatinumGames Looking to Develop Own IP

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    January 1st, 2018GamespotUncategorized

    Developer PlatinumGames has gained fans over the years, however, the games it has worked on were published by another studio or based on an IP not originally their own. 

    Head of Development and Producer Atsushi Inaba speaking with GameInformer in an inteview said that the developer is looking to change this by developing its own IP.

     

    "One of the things Platinum is focused on is we’re looking into creating our own IP, creating our own game," said inabi. "Up until now, obviously we’ve worked on original IPs for a wide variety of publishers. We’ve also worked on other Hollywood IPs for other publishers as well. But we’re becoming more and more interested in the idea of self-publishing and doing our own title.

    "Over the last year we’ve pretty much opened the company up to “Anybody can pitch a game,” and so over the last year we’ve gotten about 70 design documents from different people. And if you’re going list out the other random ideas, the scratched stuff on paper, that’s a hell of a lot more. So this year has been about us basically diluting which stuff we wanted to focus on and not focus on, and drilling down to the point where we now have two designs that we’re genuinely focused on.

    "We can’t put together a AAA, $10 million-plus game, because we just don’t have that sort of cash as an independent developer. However, we don’t plan to go the indies route with just a few people on a team making a game, so it’ll be somewhere in the middle, looking at probably about 20 people on the staff making the game, so that’ll still be a healthy [size].


    "Rather than looking at other companies and how they’ve done it, for us the reason we want to do it is we want to motivate the people that work here. We want to give them an opportunity to make their own game. That being said, if you’re going to put 20 people on the development, it has to be something that’s on brand and on topic, and obviously when people think of the Platinum Games brand, they expect crazy hardcore action, right? That’s what they’re looking for. And so we have to be reticent of that. We want to surprise them by the fact that we’re doing this independent title and hopefully get support from the fanbase. But we don’t want to surprise them by, say, doing a princess-clothing-making game or something like that. It would totally not be what people want from Platinum Games."

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/270967/platinumgames-looking-to-develop-own-ip/