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  • The Joystiq Indie Pitch: Dungeon Smash

    June 30th, 2013JoystiqNews

    It's not that there are too many indie games; it's that there aren't enough hours in a day to play all of them. The Joystiq Indie Pitch curates the best indies to play now and watch out for in the future.

    The Joystiq Indie Pitch Dungeon Smash
    What's your game called and what's it about?

    Dungeon Smash is about being a heroic champion, surviving insurmountable odds, rescuing the princesses, vengeance, love, duty, lust for power, forgiveness and bringing peace to the kingdoms.

    The story begins with our champions accompanying their wards, the princesses of the war-torn five kingdoms, to the neutral city of Overkalix to sign a peace treaty. On the eve of the signing of the treaty, Overkalix is attacked by demons and the princesses are abducted. The players take on the roles of the princesses' champions and set off toward the Dark Isles to rescue the princesses. Each player is presented with an individual back-story which may influence how they play the game.

    Why develop for Xbox Live Indie Games, rather than PC or other platforms?

    It's relatively easy to get published to a potentially massive market and the hardware is fixed so you only really have to cater for two screen resolutions. Dungeon Smash is a twin-stick shooter and you really need a controller for that. However, development has been stopped on XNA and Microsoft is being coy about self-publishing on the Xbox One80, whereas Unity on the PlayStation 4 is sounding pretty attractive.

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    JoystiqThe Joystiq Indie Pitch: Dungeon Smash originally appeared on Joystiq on Sun, 30 Jun 2013 16:30:00 EST. Please see our terms for use of feeds.

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