XBox 360 Universe

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  • scissors
    August 25th, 2019GamespotUncategorized

    Welcome to the latest edition of the ‘Switch vs PS4 vs Xbox One Worldwide’ article. This series compares the monthly and lifetime retail sales of the three main consoles - the PlayStation 4, Xbox One, and Switch.

     

    Looking at the total sales of the PlayStation 4, Xbox One, and Switch through July 2019 shows the Nintendo Switch continually to close the gap with the Xbox One. The Nintendo Switch is currently on track to surpass the Xbox One by the end of the year and is now less than seven million units behind. The PlayStation 4 is also on track to surpass 100 million units sold to consumers in the next few months.

    The PlayStation 4 passed the 98 million mark and the Nintendo Switch passed the 36 million mark. The PS4 has sold 98.44 million units lifetime, the Xbox One 42.99 million units, and the Switch 36.21 million units.

    Taking a look at the marketshare, the PlayStation 4 currently leads. The PlayStation 4 has a 56 percent market share, the Xbox One sits at 24 percent, and the Switch 20 percent.

    PlayStation 4 Total Sales: 98,435,919

    Xbox One Total Sales: 42,985,147

    Switch Total Sales: 36,213,574

     

    During the month of July 2019, the Switch outsold the PlayStation 4 by 148,194 units for the month and the Xbox One by 722,697 units. The PlayStation 4 outsold the Xbox One by 574,503 units.

    When you compare monthly sales to a year ago, the Switch is up, while the PlayStation 4 and Xbox One are down. The Nintendo Switch is up 112,694 units, the PlayStation 4 is down 91,775 units and the Xbox One is down 126,130 units

    Taking a look at the marketshare, the Switch managed to achieve 50 percent. The PlayStation 4 accounted for 41 percent of the consoles sold, and the Xbox One just nine percent.

    PlayStation 4 Monthly Sales: 736,977

    Xbox One Monthly Sales: 162,474

    Switch Monthly Sales: 885,171

    The PlayStation 4 and Xbox One launched in November 2013, while the Switch launched in March 2017.

    As a reminder VGChartz tracks consoles sold to consumers and not units shipped.

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/440108/switch-vs-ps4-vs-xbox-one-global-lifetime-salesjuly-2019/

  • scissors
    August 25th, 2019GamespotUncategorized

    Publisher Spike Chunsoft and developer FuRyu has released the launch trailer for Crystar.

    View it below:

    Here is an overview of the game:

    Crystar is an ARPG developed by FuRyu Corporation. Rei fights her way through the afterworld of Purgatory to rescue Mirai, the little sister that she killed. To resurrect her, Rei makes a deal with Demons to combat Revenants and Specters—the tormented Souls of the dead. Crystar’s unique game mechanics allow the player to harness the power of grief. Use Rei’s tears to craft weapons and armor as well as summon a Guardian to protect her in battle. Rei’s weeping gives her the strength to fight as she searches for her sister’s lost Soul.

    Crystar will launch for the PlayStation 4 and Windows PC via Steam in North America on August 27 and in Europe on August 30.

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/440107/crystar-launch-trailer-released/

  • scissors
    August 24th, 2019GamespotUncategorized

    Each of the following harbingers of a shoddy game applies to Wreckfest:

    • Early Access title
    • Failed Kickstarter campaign
    • Lengthy development cycle
    • Original release date pushed back to an unspecified date

    It’s remarkable then that Wreckfest has - seven years after it entered development and almost six years after it first became available in Early Access under the working title Next Car Game - finally released on consoles at all, let alone that it’s actually pretty good.


    That’s not the fulsome praise I wanted to be able to give to Wreckfest - and I really did want to love the game, incredibly taken as I am by its core concept and the almost salivation-worthy attention to detail that Bugbear has put into the title’s damage physics, modelling, and effects. But it is how I honestly feel about it now, after having played it extensively for the last week and a bit.

    At its best it’s an exhilarating, awe-inspiring experience; a delightful smash-up of FlatOut, Destruction Derby, TOCA/GRID, Burnout, and MotorStorm, where racing is only one part of the experience and heavy emphasis is placed on vehicle combat (sans weapons) and survival. In some respects races are quite tactical, especially when they involve 6 or more laps. In those cases debris from other vehicles involved in crashes, carcases from wrecked opponents, as well as tyres, cones and chunks of wood will end up littering the racecourse and act as obstacles you need to avoid lest you damage and ultimately wreck your own vehicle, which will inevitably be the worse for wear as you approach the finish line.


    Getting through a race unscathed and winning is virtually impossible, regardless of whether you race in campaign mode against the AI or online against humans, so tempering your own aggression and desire to claw your way to the front of the pack with the need to get across the line in one piece is crucial. That’s not just because both AI and human opponents are aggressive (AI opponents can even be vindictive at times, just like human opponents, and will sometimes go out of their way to ram you into the barriers even if doing so will hurt them and their chances of winning just as much as it does yours), but because most of the game’s 27 tracks double back or cross-over in some manner, often resulting in head-on collisions. Add to that the fact that races contain up to 24 vehicles and it’s easy to see how chaos is the norm not the exception.

    This all makes for a great visual spectacle, not least thanks to Bugbear’s game engine, which shows superb attention to detail – those years of development certainly paid off on the graphical front. The carnage wrought by spectacular crashes leaves tracks looking little better than battlefields. Cars become mangled messes, limping on like wounded mechanical animals. Tracks fare little better; tyre barrier walls can be smashed, causing tyres to fly into the air or trundle along the ground; signs and billboards can be burst through, causing splinters of cardboard and wood to scatter everywhere (and on a couple of occasions even get stuck in the hood of my car until eventually dislodged in a corner); the ground becomes torn up in off-road locations, deforming the track; and even parts of the metallic structure of, for example, the home straights can be destroyed. All of this wreckage remains on the track throughout the entire race; no mysterious clean-up duty is performed between laps, thankfully. If EA DICE (of Battlefield fame) made a racing game it’d look something like this.

    It would probably play a little bit like this as well. Vehicles are weighty and prone to sliding, and track deformation has a major impact on the gameplay. The AI veers between innovative and rudimentary. On the one hand the fact that the AI can be petty and incredibly aggressive is a faithful recreation of the online sphere. When the AI is involved in a crash with another AI car it feels completely spontaneous, not scripted. Wreckfest delivers on the feel of a (full-on contact) visceral, intense, life-like race.  


    On the other hand Bugbear has used rubber-banding as a crutch and this really lets the single player experience down. It’s not a subtle rubber-band either; you’ll rarely open up a sizeable lead no matter how well you drive relative to the opposition (this despite there being several challenges to win a race by over 50 metres – good luck doing that in most scenarios without stacking the deck in your favour using various difficulty settings and vehicle upgrades). Even if they, for example, have just been involved in an enormous pile-up that you managed to avoid, the AI will catch up to you in short order and then return to its more normal behaviour. Similarly if you fall behind as a result of a crash or by running off the track you’ll find it far too easy to regain contact with the leading pack. All of this might be acceptable in a kart racer or an old school arcade racer but in modern racing games such blatant rubber-banding feels increasingly lazy, out-dated, and frustrating to play against.

    Initially there were signs that the console version wasn’t quite ready for release, even with the extra development time given by the title’s delay. For example, the game would occasionally freeze when loading an event (this has happened to me over a dozen times), loading times were slightly too long for comfort, and the garage menu lagged badly. The title has received regular patches even in the pre-release window that have improved numerous things and since the latest major update I'm yet to encounter the freezing issue (touch wood). The other problems, though they persist, have been improved slightly. Bugbear promises a day one patch to fix most, if not all of these technical issues, but whether they're eliminated entirely of course remains to be seen. 

    Wreckfest isn’t lacking in content. 24 tracks (most with multiple layouts), 32+ vehicles (including quirky guest ones like the lawnmower, the school bus, and the sofa car), numerous race types ( including demolition derbies, demolition racing, head-to-heads, deathmatches, and elimination races – although strangely the latter doesn’t feature in the campaign, which is a shame), a DiRT-esque campaign, online multiplayer, the ability to create custom races with all sorts of settings, and a photo mode, means there’s plenty to keep you entertained. The only area of the game that feels light on content is the soundtrack – a mix of soft metal, pedestrian rock, and electronic music – which becomes repetitive rather rapidly.


    This is the most fun I’ve had with a racing game in years, nonetheless there are just too many weaknesses outside of the game’s USP that frustrate or detract from the fun to give Wreckfest anything like top marks. But anyone who can relate to the thrill of witnessing and narrowly avoiding catastrophically beautiful pile ups between opponents (be they AI or human) in games like GRID, MotorStorm, Burnout, or even Destruction Derby back in the day is guaranteed to have a blast.

    Full Article - http://www.vgchartz.com/article/440096/wreckfest-ps4/

  • scissors
    August 24th, 2019GamespotUncategorized

    Here we see data representing the global sales through to consumers and change in sales performance of the four home consoles and four handhelds over comparable periods for 2015, 2016, 2017, and 2018.  Also shown is the market share for each of the consoles over the same periods.

    Year to Date Sales Comparison (Same Periods Covered)

     

     

    Market Share (Same Periods Covered)

     

    2016 – (Week ending January 9 to August 14)

    2017 – (Week ending January 7 to August 12)

    2018 – (Week ending January 6 to August 11)

    2018 – (Week ending January 5 to August 10)

    Total Sales and Market Share for Each Year

     

    "Year to date" sales for 2016, 2017, 2018, and 2019 sales are shown in series at the top of the table and then just below a comparison of 2019 versus 2018 and 2018 versus 2017 is displayed.  This provides an easy-to-view summary of all the data.

    Microsoft

    • Xbox One – Down Year-on-Year 845,241 (-31.7%)

    Nintendo

    • Nintendo Switch - Up Year-on-Year 1,056,715 (17.5%)
    • Nintendo 3DS – Down Year-on-Year 892,809 (-50.2%)

    Sony

    • PlayStation 4 – Down Year-on-Year 1,076,516 (-13.1%)
    • PlayStation Vita – Down Year-on-Year 135,839 (-81.2%)

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/440106/year-on-year-sales-amp-market-share-charts-august-10-2019/

  • scissors
    August 24th, 2019GamespotUncategorized

    Atlus announced the Persona series has sold over 10 million units worldwide since the original launched in 1996.

    Persona 5 has been the most successful game in the series with over 2.7 million units sold as of April 2019. It originally released in Japan in September 2016. It also had the biggest launch in the US for the franchise. 


    The next game in the series, Persona 5 Royal, will launch for the PlayStation 4 in Japan on October 31 and in North America and Europe in 20.

    Thanks PersonaCentral.

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/440105/persona-series-tops-10-million-units-sold/

  • scissors
    August 24th, 2019GamespotUncategorized

    Square Enix announced Final Fantasy VIII sold over 9.6 million units worldwide since it released in February 1999.

    Here is an overview of Final Fantasy VIII Remastered:

    Final Fantasy VIII Remastered tells an epic and emotional story about war and love. The militarized nation of Galbadia has formed an alliance with the Sorceress Edea in a bid for world conquest. Amid the conflict, Squall Leonhart and a group of fellow students from Balamb Garden’s mercenary force, SeeD, head into the conflict.

    Together with his friends, Squall joins Rinoa Heartilly, a member of a resistance group, on an adventure that holds the fate of their world in its balance.

    This Remastered edition of the game enhances the original adventure with some cool new features:

    • Enhanced visuals: Several characters, enemies, GF, and objects have been refined to look better than ever before.
    • Battle Assist: Activate this booster to max out HP and ATB bars—and trigger Limit Breaks at any time. You will lose all HP when you get hit by a critical attack that gives more damage than your HP, or by lethal damage.
    • No encounters: Want to explore without fear of attack? Activate this option to turn off random encounters. Event battles must still be done in order to advance the story.
    • 3x speed boost: Accelerates time by a factor of three—perfect if you want to speed through easy battles or get somewhere in a hurry. This feature will not apply to certain scenes including movies.
    Final Fantasy VIII Remastered will launch for the Nintendo Switch, PlayStation 4, Xbox One, and Windows PC on September 3 for $19.99.

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/440104/final-fantasy-viii-sold-over-96-million-units-worldwide/

  • scissors
    August 24th, 2019GamespotUncategorized

    Mario Kart 8 Deluxe has remained in first on the charts in Switzerland, according to SwissCharts.com for the 33rd week of 2019. Super Mario Maker 2 has remained in second place on the charts. Minecraft climbs two spots to third.

    Here are the top 10 best-selling games in Switzerland for Week 33, 2019:

    1. Mario Kart 8 Deluxe
    2. Super Mario Maker 2
    3. Minecraft
    4. Fire Emblem: Three Houses
    5. Grand Theft Auto V
    6. Super Smash Bros. Ultimate
    7. The Legend of Zelda: Breath of the Wild
    8. Super Mario Party
    9. New Super Mario Bros. U
    10. Super Mario Odyssey

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/440103/mario-kart-8-deluxe-tops-the-swiss-charts/

  • scissors
    August 24th, 2019GamespotUncategorized

    Sony announced all of the games that will be releasing next week on the PlayStation 4, PlayStation Vita and PlayStation VR in the US. 23 games in total will release next week.

     

    Here is the full list of games:

    August 26

    • Pacific Wings, PS4 // Digital
    • Tokyo Chronos, PS VR // Digital 

    August 27

    • Control, PS4 // Digital, Retail
    •  The Bard’s Tale IV: Director’s Cut, PS4 // Digital, Retail
    • Crystar, PS4 // Digital, Retail
    • Decay of Logos, PS4 // Digital
    • Human Anatomy VR, PS VR // Digital
    • Invisigun Reloaded, PS4 // Digital
    • Knights and Bikes, PS4 // Digital
    • Legend of the Skyfish, PS4, PS Vita // Digital (Cross-Buy)
    • MXGP 2019 The Official Motorcross Video Game, PS4 // Digital, Retail
    • Strength Of The Sword Ultimate, PS4 // Digital
    • Waltz Of The Wizard: Extended Edition, PS VR // Digital
    • Whipseey And The Lost Atlas, PS4 // Digital
    • Wreckfest, PS4 // Digital, Retail
    August 28
    • Headspun, PS4 // Digital 

    August 29

    • Agent A: A Puzzle in Disguise, PS4 // Digital 
    • Hookbots, PS4 // Digital
    • The Lord Of The Rings: Adventure Card Game, PS4 // Digital
    • Vambrace: Cold Soul – International, PS4 // Digita
    August 30
    • The Dark Pictures: Man Of Medan, PS4 // Digital, Retail
    • Hero Express, PS4 // Digital
    • Newt One, PS4 // Digital

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/440102/new-playstation-releases-next-week-control-crystar/

  • scissors
    August 24th, 2019GamespotUncategorized

    Nintendo announced all of the games that will be releasing next week on the Nintendo Switch. 20 games in total will release next week.

    Here is the full list of games:

    August 27

    • Deadlings
    • Whipseey and the Lost Atlas
    • Eight-Minute Empire
    • ESport Manager

    August 28

    • Pantsu Hunter: Back to the 90s
    • Hookbots

    August 29

    • Bubsy: Paws on Fire!
    • Little Racer
    • Heave Ho
    • Invasion of Alien X - Earth in Crisis
    • Wilmot's Warehouse
    • Decay of Logos
    • Damascus Gear Operation Osaka
    • Omen Exitio: Plague
    • Grand Brix Shooter
    • Vambrace: Cold Soul
    • Brunch Club
    • Agent A: A puzzle in disguise

    August 30

    • FUZE4 Nintendo Switch
    • Astral Chain

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/440101/new-nintendo-releases-next-week-astral-chain/

  • scissors
    August 24th, 2019GamespotUncategorized

    Microsoft https://news.xbox.com/en-us/2019/08/23/next-week-on-xbox-new-games-for-august-26-to-30/">announced all of the games that will be releasing next week on the Xbox One in the US. 17 games in total will release next week.

    Here is the full list of games:

    August 26

    • Wreckfest

    August 27

    • Control
    • MXGP 2019
    • The Bard’s Tale IV: Director’s Cut
    August 28
    • Vambrace: Cold Soul
    • Headspun
    • SubaraCity
    • Hookbots
    • Whipseey and the Lost Atlas
    • Gaijin Charenji 1: Kiss or Kill
    • Legend of the Sky Fish
    August 29
    • Kamiko
    • Agent A: A puzzle in disguise
    August 30
    • Decay of Logos
    • The Dark Pictures Antholy - Man of Medan
    • Blair Witch
    • Newt One

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/440100/new-xbox-releases-next-week-blair-witch-control/

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