XBox 360 Universe

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  • scissors
    December 14th, 2019GamespotUncategorized

    Jamestown+ seems like the start of an improv sketch. "Name a genre, a place, and a historical figure." How about shoot 'em up, Mars, and Sir Walter Raleigh? That's the game in a nutshell: a vertically-scrolling shooter set on the red planet in the 17th century. An expanded version of 2011's Jamestown: Legend of the Lost Colony, it's a handsome, versatile, and replayable shooter that regrettably locks some content behind higher difficulty settings.

    A weird and wild mixture of American colonial history and science fiction, Jamestown+ operates in a universe where English and Spanish forces have colonized Mars in the 1600s. Raleigh, an Englishman in the "New World" on the run from agents of the crown, decides to join the war effort against the Spanish and their Martian allies in order to find redemption. Based loosely on real historical figures like Raleigh, John Smith and Virginia Dare, and sporting 17th century fixtures transported 140 million miles away to Phobos and Deimos, the game's story is impossible, absurd, and entirely fascinating. 

    Jamestown+, a top-down vertical shooter, will be familiar to anyone who's played Galaxian, 1942, or TwinBee. You'll take control of a "Conveyance", a rocket-sled with powerful weapons, in a series of short scrolling levels populated with Spanish robots, Martian warriors, and, believe it or not, pirate cyber-crabs. To survive you must destroy your enemies, avoid deadly bullets that explode like confetti across the screen, and face off against giant bosses.

    What makes the game work, above all else, is its accessible, snappy gameplay. Apart from the analog stick, Jamestown+ requires only three button commands: Fire, Special Attack, and Vaunt. It's immediately approachable, even for players unfamiliar with shoot-em-ups. The basic flow of each level, laid out in detail in an optional tutorial, is equally comprehensible: collect gears dropped from defeated enemies to charge a "vaunt" meter, and then deploy it at the right time to create a shield that dissolves nearby bullets, and increase your firepower and score multiplier. Paired with fluid movement and tight controls, it's a game suitable for players of all skill levels—to a point.

    Although it begins with a gradual learning curve, ultimately Jamestown+ can be punishingly difficult, particularly amid the bullet hellscape of its final campaign stage. The game provides several levels of difficulty—which is great—but then makes the counter-productive decision to block certain levels behind higher difficulties. Chapters one and two can be played on any setting, but chapter three becomes playable only if the preceding two episodes are completed on "Difficult". Similarly, players can access chapters four and five only if all previous levels are finished on "Legendary". This is a mistake; it lowers the value of lesser difficulty settings, prevents entry-level players from seeing all the game has to offer, and adds some repetitive grinding.

    In the same vein, the game's 'shoppe' seems like a way to encourage and reward excessive grinding. Only by playing through the game's seven stages repeatedly can you earn enough gold to unlock every Conveyance, shot, and mode. 

    The game's tendency toward backtracking and grinding is strange because for a shoot-em-up it boasts a healthy amount of content. In addition to the original title's five campaign levels, it includes two levels set on Mars' moons, 12 ships, 20 challenge levels, five difficulty settings, online leaderboards, and a couple of optional modes. Furthermore, it includes support for four-player local co-op—although no online multiplayer at this time.

    In addition to new content, Jamestown+ sports level layout and bullet pattern tweaks, remastered 5.1 surround sound music and effects, and new background and enemy artwork. Even without its audiovisual refinements, this shooter would look and sound fantastic. With meaty, detailed sprites, cascading gold, and colorful explosions, it's a delight for the eyes that brings to mind scrolling shooters from the NeoGeo and Saturn days. Its orchestral score, organized by Francisco Cerda, is sweeping and epic and worthy of a Hollywood blockbuster.

    Jamestown+ is an unlikely combination of mechanics, situations, and characters, but in the end all that matters is that it's a quality shoot-em-up. Its approachable mechanics and four-player co-op make it ideal for groups, its different modes and settings grant it staying power, and its graphical and audio assets provide plenty of charm. Bullet hell levels can be arduous and backtracking gameplay tedious, but these faults shouldn't stop aspiring explorers from planting their flags in this solid shooter.

    Full Article - http://www.vgchartz.com/article/441574/jamestown-ns/

  • scissors
    December 13th, 2019GamespotUncategorized

    FIFA 20 has once again topped the EMEAA charts in a week with no new releases in the top 10, for the week ending December 8. This is the second week in a row it has spent at the top and sixth week overall since it launched.  

    Call of Duty: Modern Warfare remains in second place, while Luigi's Mansion 3 climbs three spots to third. 

    Here are the top 10 best-selling titles (combined physical and digital sales) in EMEAA:

    1. FIFA 20
    2. Call of Duty: Modern Warfare
    3. Luigi's Mansion 3
    4. Pokemon Sword
    5. Star Wars Jedi: Fallen Order
    6. Mario Kart 8 Deluxe
    7. Grand Theft Auto V
    8. Just Dance 2020
    9. Pokemon Shield
    10. Red Dead Redemption 2
    The physical charts includes all games in Belgium, Denmark, Finland, France, Great Britain, Italy, Netherlands, Norway, Poland, Portugal, Spain, Sweden and Switzerland.
     
    Digital data includes games sold in Australia, Austria, Bahrain, Belgium, Bulgaria, Croatia, Cyprus, Czech Republic, Denmark, Finland, France, Germany, Great Britain, Greece, Hungary, Iceland, India, Ireland, Israel, Italy, Kuwait, Lebanon, Luxembourg, Malta, Netherlands, New Zealand, Norway, Oman, Poland, Portugal, Qatar, Romania, Russia, Saudi Arabia, Slovakia, Slovenia, South Africa, Spain, Sweden, Switzerland, Turkey, Ukraine and UAE.
     
    The GSD charts includes games from Activision Blizzard, Bandai Namco, Capcom, Codemasters, EA, Focus Home Interactive, Koch Media, Microsoft, Milestone, Paradox, Sega, Sony, Square Enix, Ubisoft and Warner Bros.

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/441802/fifa-20-tops-the-emeaa-charts-luigis-mansion-3-climbs-the-charts/

  • scissors
    December 13th, 2019GamespotUncategorized

    Here we see data representing the global sales through to consumers and change in sales performance of the four home consoles and four handhelds over comparable periods for 2016, 2017, 2018, and 2019.  Also shown is the market share for each of the consoles over the same periods.

    Year to Date Sales Comparison (Same Periods Covered)

    Market Share (Same Periods Covered)

    2016 – (Week ending January 9 to December 10)

    2017 – (Week ending January 7 to December 9)

    2018 – (Week ending January 6 to December 8)

    2018 – (Week ending January 5 to December 7)

    Total Sales and Market Share for Each Year

    "Year to date" sales for 2016, 2017, 2018, and 2019 sales are shown in series at the top of the table and then just below a comparison of 2019 versus 2018 and 2018 versus 2017 is displayed.  This provides an easy-to-view summary of all the data.

    Microsoft

    • Xbox One – Down Year-on-Year 1,739,659 (-29.8%)

    Nintendo

    • Nintendo Switch - Up Year-on-Year 3,435,408 (26.7%)
    • Nintendo 3DS – Down Year-on-Year 1,903,023 (-63.9%)

    Sony

    • PlayStation 4 – Down Year-on-Year 3,728,158 (-23.0%)
    • PlayStation Vita – Down Year-on-Year 179,603 (-83.9%)

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/441801/year-on-year-sales-amp-market-share-charts-december-7-2019/

  • scissors
    December 13th, 2019GamespotUncategorized

    The Game Awards 2019 have wrapped up and there were many announcements made throughout the night, alongside the awards given out. 

    The biggest announcement of the night comes from Microsoft who revealed its next generation console, codenamed Project Scarlett, is officially called Xbox Series X. Along with that was the announcement of Senua’s Saga: Hellblade II for the console. 

    Microsoft also showcased Ori and the Will of the Wisps, which was delayed one month to March 11, 2020 and the announcement Gears Tactics will launch on April 28, 2020.

    Sony released the full trailer of Ghost of Tsushima and announced the game will launch for the PlayStation 4 in summer 2020. "In 1274, the fearsome Mongol Empire invades the Japanese island of Tsushima and slaughters its legendary samurai defenders. Jin Sakai is one of the last survivors of a noble samurai clan. To combat his overwhelming foes, he must pioneer deadly new fighting techniques–the way of The Ghost–and wage an unconventional war for the people of Japan," reads an overview of the game.

    Gearbox Publishing and developer Counterplay Games announced Godfall for the PlayStation 5 and Windows PC, which will launch in Holiday 2020.

    Square Enix announced Bravely Default II for the Nintendo Switch, which will launch in 2020. "An original RPG experience is coming to Nintendo Switch in 2020 from the team that brought you the Bravely series and Octopath Traveler, and featuring music from Revo, acclaimed composer of the original Bravely Default soundtrack. A new world, a new story and all-new Heroes of Light await," reads an overview of the game.

    Nintendo announced the Rise of the Phoenix DLC for Marvel Ultimate Alliance 3: The Black Order will launch on December 23. The DLC adds Phoenix, Gambit, Iceman, and Cable as playable characters.

    Telltale Games and AdHoc Studio re-announced The Wolf Among Us 2: A Telltale Series. Platforms and a release date were not announced for the game.


    Grasshopper Manufacture released a new trailer for No More Heroes III, which will launch for the Nintendo Switch in 2020. Square Enix  released a new trailer for Final Fantasy VII Remake that features protagonist Cloud Strife.

    Publisher Tripwire Interactive and developer Blindside Interactive announced Maneater will launch for the PlayStation 4, Xbox One and Windows PC via Steam and Epic Games Store on May 22, 2020.

    The Forest developer Endnight Games at The Game Awards 2019 announced Sons of the Forest. The platforms and release date were not announced. Publisher NetEase Games and developer 24 Entertainment announced Naraka: Bladepoint for PC, which will launch in 2020.

    Developer Redhill Games announced tactical first-person shooter, Nine to Five, for Windows PC. Publisher Riot Forge and developer Airship Syndicate announced Ruined King: A League of Legends Story for console and Windows PC.

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/441800/major-announcements-from-the-game-awards-xbox-series-x-hellblade-ii-bravely-default-ii/

  • scissors
    December 13th, 2019GamespotUncategorized

    The Game Awards 2019 have wrapped up and there were many announcements made throughout the night, alongside the awards given out. 

    The biggest announcement of the night comes from Microsoft who revealed its next generation console, codenamed Project Scarlett, is officially called Xbox Series X. Along with that was the announcement of Senua’s Saga: Hellblade II for the console. 

    Microsoft also showcased Ori and the Will of the Wisps, which was delayed one month to March 11, 2020 and the announcement Gears Tactics will launch on April 28, 2020.

    Sony released the full trailer of Ghost of Tsushima and announced the game will launch for the PlayStation 4 in summer 2020. "In 1274, the fearsome Mongol Empire invades the Japanese island of Tsushima and slaughters its legendary samurai defenders. Jin Sakai is one of the last survivors of a noble samurai clan. To combat his overwhelming foes, he must pioneer deadly new fighting techniques–the way of The Ghost–and wage an unconventional war for the people of Japan," reads an overview of the game.

    Gearbox Publishing and developer Counterplay Games announced Godfall for the PlayStation 5 and Windows PC, which will launch in Holiday 2020.

    Square Enix announced Bravely Default II for the Nintendo Switch, which will launch in 2020. "An original RPG experience is coming to Nintendo Switch in 2020 from the team that brought you the Bravely series and Octopath Traveler, and featuring music from Revo, acclaimed composer of the original Bravely Default soundtrack. A new world, a new story and all-new Heroes of Light await," reads an overview of the game.

    Nintendo announced the Rise of the Phoenix DLC for Marvel Ultimate Alliance 3: The Black Order will launch on December 23. The DLC adds Phoenix, Gambit, Iceman, and Cable as playable characters.

    Telltale Games and AdHoc Studio re-announced The Wolf Among Us 2: A Telltale Series. Platforms and a release date were not announced for the game.


    Grasshopper Manufacture released a new trailer for No More Heroes III, which will launch for the Nintendo Switch in 2020. Square Enix  released a new trailer for Final Fantasy VII Remake that features protagonist Cloud Strife.

    Publisher Tripwire Interactive and developer Blindside Interactive announced Maneater will launch for the PlayStation 4, Xbox One and Windows PC via Steam and Epic Games Store on May 22, 2020.

    The Forest developer Endnight Games at The Game Awards 2019 announced Sons of the Forest. The platforms and release date were not announced. Publisher NetEase Games and developer 24 Entertainment announced Naraka: Bladepoint for PC, which will launch in 2020.

    Developer Redhill Games announced tactical first-person shooter, Nine to Five, for Windows PC. Publisher Riot Forge and developer Airship Syndicate announced Ruined King: A League of Legends Story for console and Windows PC.

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/441800/major-announcements-from-the-game-awards-2019/

  • scissors
    December 13th, 2019GamespotUncategorized

    The Game Awards 2019 have wrapped up and there were many announcements made throughout the night, alongside the awards given out. 

    The biggest announcement of the night comes from Microsoft who revealed its next generation console, codenamed Project Scarlett, is officially called Xbox Series X. Along with that was the announcement of Senua’s Saga: Hellblade II for the console. 

    Microsoft also showcased Ori and the Will of the Wisps, which was delayed one month to March 11, 2020 and the announcement Gears Tactics will launch on April 28, 2020.

    Sony released the full trailer of Ghost of Tsushima and announced the game will launch for the PlayStation 4 in summer 2020. "In 1274, the fearsome Mongol Empire invades the Japanese island of Tsushima and slaughters its legendary samurai defenders. Jin Sakai is one of the last survivors of a noble samurai clan. To combat his overwhelming foes, he must pioneer deadly new fighting techniques–the way of The Ghost–and wage an unconventional war for the people of Japan," reads an overview of the game.

    Gearbox Publishing and developer Counterplay Games announced Godfall for the PlayStation 5 and Windows PC, which will launch in Holiday 2020.

    Square Enix announced Bravely Default II for the Nintendo Switch, which will launch in 2020. "An original RPG experience is coming to Nintendo Switch in 2020 from the team that brought you the Bravely series and Octopath Traveler, and featuring music from Revo, acclaimed composer of the original Bravely Default soundtrack. A new world, a new story and all-new Heroes of Light await," reads an overview of the game.

    Nintendo announced the Rise of the Phoenix DLC for Marvel Ultimate Alliance 3: The Black Order will launch on December 23. The DLC adds Phoenix, Gambit, Iceman, and Cable as playable characters.

    Telltale Games and AdHoc Studio re-announced The Wolf Among Us 2: A Telltale Series. Platforms and a release date were not announced for the game.


    Grasshopper Manufacture released a new trailer for No More Heroes III, which will launch for the Nintendo Switch in 2020. Square Enix  released a new trailer for Final Fantasy VII Remake that features protagonist Cloud Strife.

    Publisher Tripwire Interactive and developer Blindside Interactive announced Maneater will launch for the PlayStation 4, Xbox One and Windows PC via Steam and Epic Games Store on May 22, 2020.

    The Forest developer Endnight Games at The Game Awards 2019 announced Sons of the Forest. The platforms and release date were not announced. Publisher NetEase Games and developer 24 Entertainment announced Naraka: Bladepoint for PC, which will launch in 2020.

    Developer Redhill Games announced tactical first-person shooter, Nine to Five, for Windows PC. Publisher Riot Forge and developer Airship Syndicate announced Ruined King: A League of Legends Story for console and Windows PC.

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/441800/major-announcements-from-the-game-awards-2019/

  • scissors
    December 13th, 2019GamespotUncategorized

    The Game Awards 2019 have wrapped up and all of the winners have been announced.

    Check out the complete list of nominees and winners below:

    Game of the Year

    • Control (Remedy Entertainment / 505 Games)
    • Death Stranding (Kojima Productions / Sony Interactive Entertainment)
    • Super Smash Bros. Ultimate (Bandai Namco / Sora Ltd. / Nintendo)
    • Resident Evil 2 (Capcom)
    • Sekiro: Shadows Die Twice (From Software / Activision)
    • The Outer Worlds (Obsidian Entertainment / Private Division)

    Player’s Voice

    • Death Stranding (Kojima Productions / Sony Interactive Entertainment)
    • Fire Emblem: Three Houses (Intelligent Systems / Koei Tecmo / Nintendo)
    • Super Smash Bros. Ultimate (Bandai Namco / Sora / Nintendo)
    • Star Wars Jedi: Fallen Order (Respawn Entertainment / Electronic Arts)


    Best Game Direction

    • Control (Remedy Entertainment / 505 Games)
    • Death Stranding (Kojima Productions / Sony Interactive Entertainment)
    • Resident Evil 2 (Capcom)
    • Sekiro: Shadows Die Twice (From Software / Activision)
    • The Outer Worlds (Obsidian Entertainment / Private Division)

    Best Narrative

    • A Plague Tale: Innocence (Asobo Studio / Focus Home Interactive)
    • Control (Remedy Entertainment / 505 Games)
    • Death Stranding (Kojima Productions / Sony Interactive Entertainment)
    • Disco Elysium (ZA/UM)
    • The Outer Worlds (Obsidian Entertainment / Private DIvision)

    Best Art Direction

    • Control (Remedy Entertainment / 505 Games)
    • Death Stranding (Kojima Productions / Sony Interactive Entertainment)
    • Gris (Nomada Studio / Devolver Digital)
    • Sayonara Wild Hearts (Simogo / Annapurna Interactive)
    • The Legend of Zelda: Link’s Awakening (Grezzo / Nintendo)

    Best Score / Music

    • Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda (Brace Yourself Games / Nintendo)
    • Death Stranding (Kojima Productions / Sony Interactive Entertainment)
    • Devil May Cry 5 (Capcom)
    • Kingdom Hearts III (Square Enix)
    • Sayonara Wild Hearts (Simogo / Annapurna Interactive)

    Best Audio Design

    • Call of Duty: Modern Warfare (Infinity Ward / Activision)
    • Control (Remedy Entertainment / 505 Games)
    • Death Stranding (Kojima Productions / Sony Interactive Entertainment)
    • Gears 5 (The Coalition / Xbox Game Studios)
    • Resident Evil 2 (Capcom)
    • Sekiro: Shadows Die Twice (From Software / Activision)

    Best Performance

    • Ashly Burch as Parvati Holcomb in The Outer Worlds
    • Courtney Hope as Jesse Faden in Control
    • Laura Bailey as Kait Diaz in Gears 5
    • Mads Mikkelsen as Cliff in Death Stranding
    • Matthew Porretta as Dr. Casper Darling in Control
    • Norman Reedus as Sam Porter Bridges in Death Stranding

    Games for Impact

    • Concrete Genie (Pixelopus / Sony Interactive Entertainment)
    • Gris (Nomada Studio / Devolver Digital)
    • Kind Words (Popcannibal)
    • Life is Strange 2 (Dontnod Entertainment / Square Enix)
    • Sea of Solitude (Jo-Mei Games / Electronic Arts)

    Best Ongoing Game

    • Apex Legends (Respawn Entertainment / Electronic Arts)
    • Destiny 2 (Bungie)
    • Final Fantasy XIV (Square Enix)
    • Fortnite (Epic Games)
    • Rainbow Six Siege (Ubisoft Montreal / Ubisoft)

    Best Independent Game

    • Baba Is You (Hempuli)
    • Disco Elysium (ZA/UM)
    • Katana ZERO (Askiisoft / Devolver Digital)
    • The Outer Wilds (Mobius Digital / Annapurna Interactive)
    • Untitled Goose Game (House House / Panic)

    Best Mobile Game

    • Call of Duty: Mobile (TiMi Studios / Activision)
    • Grindstone (Capybara Games)
    • Sayonara Wild Hearts (Simogo / Annapurna Interactive)
    • Sky: Children of Light (thatgamecompany)
    • What the Golf? (Tribaland)

    Best Community Support

    • Apex Legends (Respawn Entertainment / Electronic Arts)
    • Destiny 2 (Bungie)
    • Final Fantasy XIV (Square Enix)
    • Fortnite (Epic Games)
    • Rainbow Six Siege (Ubisoft Montreal / Ubisoft)

    Best VR / AR Game

    • Asgard’s Wrath (Sanzaru Games / Oculus Studios)
    • Blood & Truth (SIE London Studio / Sony Interactive Entertainment)
    • Beat Saber (Beat Games)
    • No Man’s Sky (Hello Games)
    • Trover Saves the Universe (Squanch Games / Gearbox Publishing)

    Best Action Game

    • Apex Legends (Respawn Entertainment / Electronic Arts)
    • Astral Chain (Platinum Games / Nintendo)
    • Call of Duty: Modern Warfare (Infinity Ward / Activision)
    • Devil May Cry 5 (Capcom)
    • Gears 5 (The Coalition / Xbox Game Studios)
    • Metro Exodus (4A Games / Deep Silver)

    Best Action / Adventure Game

    • Borderlands 3 (Gearbox Software / 2K Games)
    • Control (Remedy Entertainment / 505 Games)
    • Death Stranding (Kojima Productions / Sony Interactive Entertainment)
    • Resident Evil 2 (Capcom)
    • The Legend of Zelda: Link’s Awakening (Grezzo / Nintendo)
    • Sekiro: Shadows Die Twice (From Software / Activision)

    Best Role-Playing Game

    • Disco Elysium (ZA/UM)
    • Final Fantasy XIV (Square Enix)
    • Kingdom Hearts III (Square Enix)
    • Monster Hunter World: Iceborne (Capcom)
    • The Outer Worlds (Obsidian Entertainment / Private Division)

    Best Fighting Game

    • Dead or Alive 6 (Team Ninja / Koei Tecmo)
    • Jump Force (Spike Chunsoft / Bandai Namco)
    • Mortal Kombat 11 (NetherRealm Studios / Warner Bros. Interactive Entertainment)
    • Samurai Shodown (SNK / Athlon Games)
    • Super Smash Bros. Ultimate (Bandai Namco / Sora Ltd. / Nintendo)

    Best Family Game

    • Luigi’s Mansion 3 (Next Level Games / Nintendo)
    • Ring Fit Adventure (Nintendo EPD / Nintendo)
    • Super Mario Maker 2 (Nintendo EPD / Nintendo)
    • Super Smash Bros. Ultimate (Bandai Namco / Sora / Nintendo)
    • Yoshi’s Crafted World (Good-Feel / Nintendo)

    Best Strategy Game

    • Age of Wonders: Planetfall (Triumph Studios / Paradox Interactive)
    • Anno 1800 (Blue Byte / Ubisot)
    • Fire Emblem: Three Houses (Intelligent Systems / Koei Tecmo / Nintendo)
    • Total War: Three Kingdoms (Creative Assembly / Sega)
    • Tropico 6 (Limbic Entertainment / Kalypso Media)
    • Wargroove (Chucklefish)

    Best Sports / Racing Game

    • Crash Team Racing Nitro-Fueled (Beenox / Activision)
    • DiRT Rally 2.0 (Codemasters)
    • eFootball Pro Evolution Soccer 2020 (PES Productions / Konami)
    • F1 2019 (Codemasters)
    • FIFA 20 (EA Sports)

    Best Multiplayer Game

    • Apex Legends (Respawn Entertainment / Electronic Arts)
    • Borderlands 3 (Gearbox Software / 2K Games)
    • Call of Duty: Modern Warfare (Infinity Ward / Activision)
    • The Division 2 (Massive Entertainment / Ubisoft)
    • Tetris 99 (Arika / Nintendo)

    Fresh Indie Developer: Presented by Subway

    • DeadToast Entertainment for My Friend Pedro
    • House House for Untitled Goose Game
    • Mega Crit for Slay the Spire
    • Mobius Digital for The Outer Wilds
    • Nomada Studio for Gris
    • ZA/UM for Disco Elysium

    Content Creator of the Year

    • Courage – Jack Dunlop
    • Dr. Lupo – Benjamin Lupo
    • Ewok – Soleil Wheeler
    • Grefg – David Martínez
    • Shroud – Michael Grzesiek

    Best eSports Game

    • Counter-Strike: Global Offensive (Valve)
    • DOTA2 (Valve)
    • Fortnite (Epic Games)
    • League of Legends (Riot Games)
    • Overwatch (Blizzard)

    Best eSports Player

    • Kyle ‘Bugha’ Giersdorf (Immortals, Fortnite)
    • Lee ‘Faker’ Sang-hyeok (SK Telecom, League of Legends)
    • Luka ‘Perkz’ Perkovic (G2 Esports, League of Legends)
    • Oleksandr ‘S1mple’ Kostyliev (Natus Vincere, Counter-Strike: Global Offensive)
    • Jay ‘Sinatraa’ Won (SF Shock, Overwatch)

    Best eSports Team

    • Astralis (Counter-Strike: Global Offensive)
    • G2 Esports (League of Legends)
    • OG (DOTA2)
    • San Francisco Shock (Overwatch)
    • Team Liquid (Counter-Strike: Global Offensive)

    Best eSports Event

    • 2019 Overwatch League Grand Finals
    • EVO 2019
    • Fortnite World Cup
    • IEM Katowice 2019
    • League of Legends World Championship 2019
    • The International 2019

    Best eSports Coach

    • Eric ‘adreN’ Hoag (Team Liquid, Counter-Strike: Global Offensive)
    • Nu-ri ‘Cain’ Jang (Team Liquid, League of Legends)
    • Fabian ‘GrabbZ’ Lohmann (G2 Esports, League of Legends)
    • Kim ‘Kkoma’ Jeong-gyun (SK Telecom T1, League of Legends)
    • Titouan ‘Sockshka’ Merloz (OG, DOTA2)
    • Danny ‘Zonic’ Sørensen (Astralis, Counter-Strike: Global Offensive)

    Best eSports Host

    • Eefje “Sjokz” Depoortere
    • Alex “Machine” Richardson
    • Paul “Redeye” Chaloner
    • Alex “Goldenboy” Mendez
    • Duan “Candice” Yu-Shuang

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/441799/the-game-awards-2019-winners/

  • scissors
    December 13th, 2019GamespotUncategorized

    Telltale Games and AdHoc Studio at The Game Awards 2019 re-announced The Wolf Among Us 2: A Telltale Series. Platforms and release date were not announced.

    View the announcement trailer below:

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/441798/the-wolf-among-us-2-a-telltale-series-re-announced-at-the-game-awards/

  • scissors
    December 13th, 2019GamespotUncategorized

    Telltale Games and AdHoc Studio at The Game Awards 2019 re-announced The Wolf Among Us 2: A Telltale Series. Platforms and release date were not announced.

    View the announcement trailer below:

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/441798/the-wolf-among-us-2-a-telltale-series-re-announced-at-the-game-awards/

  • scissors
    December 13th, 2019GamespotUncategorized

    Microsoft at The Game Awards announced its next generation console, codenamed Project Scarlett, is officially called Xbox Series X, as well as announcing Senua’s Saga: Hellblade II for the console. 

    The trailer for the console revealed the design of it, the controller, and showed clips of some games coming to the console, including Halo: Infinite, a new Forza game, and FIFA.

    Head of Xbox Phil Spencer an interview with GameSpot discussed the upcoming console. He talked about the design of the console, the name, the controller, next generation Xbox games, and more. 

    The Xbox Series X square footprint is roughly as wide as the Xbox One controller and about three times as tall. An Xbox-logo serves as the power button, as well as a slot for inserting discs. The design on the front of the console is minimalistic

    "There's always this tension between design and the kind of acoustics and cooling and function of the console and we were not going to compromise on function," Spencer said on the design. "I'm just incredibly impressed with the design that they came back with."

    The Xbox Series X controller is not much different from the Xbox One controller. It does feature a new share button in the middle and a different d-pad. The new controller is slightly smaller than the Xbox One controller, which at first glance most will not notice. 

    "There were certain things that we've learned through doing the Elite controller and just listening to fans," said Spencer. "One of them is on the d-pad we have a new hybrid d-pad that we've been working on that we think is important, so you'll get a sense of that in the new Xbox wireless controller.

    "We do have a share button. We've heard the feedback. We're not the first ones to do a share button, so we're not going to say that we invented that, but we've heard feedback that sharing is such a part of a gaming experience now for many of our players that I wanted a dedicated hardware button to share, so you'll see that. We'll still have all the rumble triggers and haptic feedback that you've had in the console before."


    Spencer added, "When we talk about things like refresh rate and we talk about input latency, this is all about the most immersive experience game designers can create, where the visuals are stunning, my ability to get into the experience [is] very timely, it's as great as it's ever been with the I/O speeds and the load times we're going to see, and the input and the ability for just my control and activation of my character or of the game itself becomes a subconscious thing and not something that I think about."

    Partner Director of Program Management for Team Xbox Jason Ronald discussed the streamlined gameplay with the console. The Xbox Series X is confirmed to feature a solid state drive, which will lead to much shorter load times. 

    "Today, we have the capability of instantly resuming the last game that you were playing. Why can't you do that for multiple games? Many players choose to play multiple games at the same time, being able to instantly jump right back where I was, those are things that we can do with the platform level to make the gaming experience better. It's really about ensuring there's less waiting and more time playing because that's ultimately what we all want to do with a with the consoles and with the services that we have."

    It was confirmed at X019 recently Microsoft xCloud streaming service will launch as part of Game Pass Ultimate in 2020. xCloud won't replace gaming directly on a console or PC, but it will be adding a new way to play games.

    "We're not trying to tell people that xCloud is going to replace their console or xCloud is going to replace gaming on a PC," said Spencer. "But we do think that ability for me to take my gaming experience with me, so that when I log in all my friends are there all my games are there, my saved games are there, I get my Achievements, my library is with me, is pretty critical."


    "We literally show up to third-party publishers and we hand them a phone [with] their games running in xCloud," said Spencer. "They didn't have to do any work to make that happen.

    "We started at the beginning saying there's a world where we might actually put as many of these in the Cloud as we do in people's homes," he added. "And how do you think about your silicon design and your platform design knowing that that's the design point that you're trying to get to.

    "And as I said from a developer standpoint, it means you don't have to port to a new platform. You can build the games that you want to build on Project Scarlett and know that we can enable the deployment of those games to so many screens."

    Xbox Series X will launch in Holiday 2020.

    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

    Full Article - http://www.vgchartz.com/article/441792/phil-spencer-discusses-xbox-series-x-design-name-controller-games-more/

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